# SCAR Toolkit - BP List
# One entry per line. Lines starting with # are comments.
# Sections: [UNITS], [BUILDINGS], then [UPGRADES_*] groups (GLOBAL/BLACKSMITH/UNIVERSITY/SIEGE_WORKSHOP/CIVS)

[UNITS]
scar_villager
scar_shield_villager
scar_armed_villager
scar_scout
scar_monk
scar_trade_cart
scar_spearman
scar_horseman
scar_archer
scar_manatarms
scar_crossbowman
scar_repeater_crossbow
scar_knight
scar_handcannon
scar_landsknecht
scar_horsearcher
scar_camel_archer
scar_camel_rider
scar_mehter
scar_firelancer
scar_grenadier
scar_ram
scar_siege_tower
scar_mangonel
scar_springald
scar_ribauldequin
scar_cannon
scar_bombard
scar_culverin
scar_trebuchet
scar_trebuchet_cw
scar_trebuchet_traction
scar_combat_ship
scar_warship
scar_trade_ship
scar_fishing_ship
scar_fishing_boat
scar_war_galley
scar_fire_ship
scar_transport_ship
scar_scout_ship
scar_galleass
scar_kanabo
scar_hospitaller
scar_genoese
scar_teutonic
scar_kharash
scar_wynguard_ranger
scar_wynguard_footman
scar_black_rider
scar_heavy_spearman

[BUILDINGS]
age1_landmark1
age1_landmark2
age2_landmark1
age2_landmark2
age3_landmark1
age3_landmark2
farm
scar_town_center
scar_house
scar_barracks
scar_archeryrange
scar_stable
scar_siegeworkshop
scar_blacksmith
scar_market
scar_monastery
scar_university
scar_outpost
scar_keep
scar_dock
scar_arsenal
scar_gristmill
scar_mercenary_house
scar_military_college
scar_miningcamp
scar_lumbercamp
stone_wall
palisade_wall

[UPGRADES_GLOBAL]
UPGRADE_VILLAGER_HEALTH
UPGRADE_UNIT_HORSEMAN_2
UPGRADE_UNIT_HORSEMAN_3
UPGRADE_UNIT_SPEARMAN_2
UPGRADE_UNIT_SPEARMAN_3
UPGRADE_UNIT_ARCHER_3
UPGRADE_UNIT_KNIGHT_3
UPGRADE_UNIT_HORSEARCHER_4
UPGRADE_UNIT_CROSSBOWMAN_4
UPGRADE_UNIT_MANATARMS_3
UPGRADE_UNIT_RELIGIOUS_HERBAL_MEDICINE_4
UPGRADE_UNIT_RELIGIOUS_PIETY_4
UPGRADE_UNIT_RELIGIOUS_TITHE_BARN_4
UPGRADE_UNIT_TOWN_CENTER_WHEELBARROW_1
UPGRADE_SCOUT_FORESTER
UPGRADE_ECON_RESOURCE_FOOD_HARVEST_RATE_2
UPGRADE_ECON_RESOURCE_WOOD_HARVEST_RATE_2
UPGRADE_ECON_RESOURCE_GOLD_HARVEST_RATE_2
UPGRADE_ECON_RESOURCE_STONE_HARVEST_RATE_2
UPGRADE_ECON_RESOURCE_WOOD_FELL_RATE_1
UPGRADE_OUTPOST_ARROWSLITS
UPGRADE_OUTPOST_CANNON
UPGRADE_TOWER_ARROWSLITS
UPGRADE_TOWER_SPRINGALD
UPGRADE_KEEP_ARROWSLITS
UPGRADE_KEEP_SPRINGALD

[UPGRADES_BLACKSMITH]
UPGRADE_MELEE_ARMOR_I
UPGRADE_MELEE_DAMAGE_I
UPGRADE_RANGED_ARMOR_I
UPGRADE_RANGED_DAMAGE_I

[UPGRADES_UNIVERSITY]
UPGRADE_TECH_UNIVERSITY_MURDER_HOLES_4
UPGRADE_TECH_UNIVERSITY_ARCHITECTURE_4
UPGRADE_TECH_UNIVERSITY_BIOLOGY
UPGRADE_RANGED_ARCHER_SILKSTRING
UPGRADE_RANGED_INCENDIARY
UPGRADE_TECH_MILITARY_ACADEMY
UPGRADE_TRANSPORT_CONSTRUCTION_SPEED

[UPGRADES_SIEGE_WORKSHOP]
UPGRADE_SIEGE_WORKS
UPGRADE_SIEGE_ENGINEERS
UPGRADE_SIEGE_CORNED_GUNPOWDER
UPGRADE_SIEGE_ROLLER_TRIGGER
UPGRADE_SIEGE_ADJUSTABLE_CROSSBAR
UPGRADE_SIEGE_CHEMISTRY
UPGRADE_SIEGE_MATHEMATICS

[UPGRADES_ENGLISH]
UPGRADE_RANGED_LONGBOW_DAMAGE_ENG
UPGRADE_RANGED_LONGBOW_ARROW_VOLLEY_ENG
UPGRADE_TREBUCHET_AOE_ENG
UPGRADE_FARM_IMPROVED_ENCLOSURES_ENG
UPGRADE_UNIT_HOBELAR_3_LAN
UPGRADE_UNIT_HOBELAR_4_LAN
UPGRADE_UNIT_YEOMAN_3_LAN
UPGRADE_UNIT_CROSSBOWMAN_4
UPGRADE_UNIT_CHAMPION_4_LAN

[UPGRADES_FRENCH]
UPGRADE_RANGED_CROSSBOW_DRILLS_FRE
UPGRADE_RANGED_CROSSBOW_CRANEQUIN_FRE
UPGRADE_RANGED_CROSSBOW_STIRRUPS_FRE
UPGRADE_ENLISTMENT_INCENTIVES_FRE
UPGRADE_AGE_DARK_COM_2_TEM
UPGRADE_AGE_DARK_COM_1_TEM
UPGRADE_AGE_DARK_COM_3_TEM
UPGRADE_AGE_FEUDAL_COM_1_TEM
UPGRADE_AGE_FEUDAL_COM_2_TEM
UPGRADE_AGE_FEUDAL_COM_3_TEM
UPGRADE_AGE_CASTLE_COM_1_TEM
UPGRADE_LETTRE_DE_CHANGE_TEM
UPGRADE_CRANEQUIN_TEM
UPGRADE_RULE_OF_TEMPLARS_TEM
UPGRADE_AGE_CASTLE_COM_3_TEM
UPGRADE_SAFE_PASSAGE_TEM
UPGRADE_AGE_CASTLE_COM_2_TEM

[UPGRADES_HRE]
UPGRADE_INFANTRY_MARCHING_DRILLS_HRE
UPGRADE_UNIT_RELIGIOUS_HERBAL_MEDICINE_4_HRE
UPGRADE_BENEDICTION_HRE
UPGRADE_ENLISTMENT_INCENTIVES_HRE
UPGRADE_UNIT_RELIGIOUS_PIETY_4_HRE
UPGRADE_RIVETED_CHAIN_ARMOUR_HRE
UPGRADE_GOTHIC_PLATE_ARMOUR_HRE
UPGRADE_UNIT_LANDSKNECHT_4_HRE

[UPGRADES_RUS]
UPGRADE_WOODEN_CASTLE_SPRINGALD_RUS
UPGRADE_SIEGE_IMPROVEMENTS_RUS
UPGRADE_CAVALRY_MELEE_DAMAGE_RUS
UPGRADE_SAINTS_BLESSING_DURATION_RUS
UPGRADE_STRELTSY_DOUBLE_TIME_RUS
UPGRADE_STRELTSY_REGIMENT_RUS

[UPGRADES_ABBASID]
UPGRADE_UNIT_MANATARMS_4_ABB
UPGRADE_UNIT_CAMEL_ARCHER_3_ABB
UPGRADE_UNIT_CAMEL_ARCHER_4_ABB
UPGRADE_UNIT_CAMEL_RIDER_4_ABB
UPGRADE_UNIT_CAMEL_LANCER_4_ABB_HA_01
UPGRADE_CAMEL_SPEED_BOOST_ABB
UPGRADE_CAMEL_ARMOR_ABB
UPGRADE_MIL_MAMELUKE_SHIELDS_ABB
UPGRADE_MAMELUKE_DAMAGE_ABB
UPGRADE_CUL_CHEAPER_RESEARCH_ABB
UPGRADE_ECON_FERTILE_CRESCENT_ABB
UPGRADE_ADD_MILITARY_WING
UPGRADE_ADD_CULTURE_WING
UPGRADE_ADD_ECONOMY_WING
UPGRADE_ADD_TRADE_WING

[UPGRADES_DELHI]
UPGRADE_LANDMARK_SCHOLAR_SIGHT_RANGE_SUL
UPGRADE_LANDMARK_SIEGE_ELEPHANT_SUL
UPGRADE_LANDMARK_MAHOUTS_SUL
UPGRADE_LANDMARK_PAIKS_SUL
UPGRADE_LANDMARK_HOUSE_POPCAP_SUL
UPGRADE_NAVAL_PATCHWORK_REPAIRS_SUL
UPGRADE_UNIT_RELIGIOUS_SANCTITY_4_SUL
UPGRADE_LANDMARK_KEEP_DEFENSE_COMPOND_SUL
UPGRADE_ECON_VILLAGER_HUNTING_GEAR_1_SUL
UPGRADE_LANDMARK_MOSQUE_HEAL_SUL

[UPGRADES_CHINESE]
UPGRADE_IMPERIAL_EXAMINATIONS_CHI
UPGRADE_TOWER_HANDCANNONSLITS_CHI
UPGRADE_OUTPOST_HANDCANNONSLITS_CHI
UPGRADE_KEEP_HANDCANNONSLITS_CHI
UPGRADE_MANATARMS_BATTLE_HARDENED_CHI
UPGRADE_SUPERVISE_CHI
UPGRADE_MANATARMS_AOE_CHI
UPGRADE_WALL_REPAIR_CHI
UPGRADE_RELOAD_DRILLS_CHI
UPGRADE_GUNPOWDER_COST_CHI
UPGRADE_GUNPOWDER_DAMAGE_CHI
UPGRADE_DYNASTY_ECON_BONUS_CHI

[UPGRADES_MONGOLS]
UPGRADE_UNIT_TOWN_CENTER_FASTER_PACKING_1_MON
UPGRADE_UNIT_TOWN_CENTER_WHEELBARROW_1_MON
UPGRADE_UNIT_WHEELBARROW_1_IMPROVED_MON
UPGRADE_SCOUT_KHAN_VISION_MON
UPGRADE_SCOUT_KHAN_VISION_IMPROVED_MON
UPGRADE_SCOUT_FORESTER_MON
UPGRADE_SCOUT_FORESTER_IMPROVED_MON
UPGRADE_ECON_VILLAGER_HUNTING_GEAR_1_MON
UPGRADE_ECON_VILLAGER_HUNTING_GEAR_1_IMPROVED_MON
UPGRADE_ECON_RESOURCE_WOOD_FELL_RATE_1_IMPROVED_MON
UPGRADE_ECON_RESOURCE_FOOD_HARVEST_RATE_2_IMPROVED_MON
UPGRADE_ECON_RESOURCE_WOOD_HARVEST_RATE_2_IMPROVED_MON
UPGRADE_ECON_RESOURCE_GOLD_HARVEST_RATE_2_IMPROVED_MON
UPGRADE_ECON_RESOURCE_FOOD_HARVEST_RATE_4_IMPROVED_MON
UPGRADE_ECON_RESOURCE_WOOD_HARVEST_RATE_4_IMPROVED_MON
UPGRADE_ECON_RESOURCE_GOLD_HARVEST_RATE_4_IMPROVED_MON
UPGRADE_MELEE_ARMOR_I_IMPROVED_MON
UPGRADE_MELEE_DAMAGE_I_IMPROVED_MON
UPGRADE_RANGED_ARMOR_I_IMPROVED_MON
UPGRADE_RANGED_DAMAGE_I_IMPROVED_MON
UPGRADE_MELEE_ARMOR_III_IMPROVED_MON
UPGRADE_MELEE_DAMAGE_III_IMPROVED_MON
UPGRADE_RANGED_ARMOR_III_IMPROVED_MON
UPGRADE_RANGED_DAMAGE_III_IMPROVED_MON
UPGRADE_CAVALRY_BARDING_IMPROVED_MON
UPGRADE_CAVALRY_GRAPERED_LANCE_IMPROVED_MON
UPGRADE_SPEARMAN_ELITE_SPEAR_TACTICS_IMPROVED_MON
UPGRADE_SIEGE_WORKS_IMPROVED_MON
UPGRADE_IMPROVED_SIEGE_ENGINEERS_MON
UPGRADE_SIEGE_CORNED_GUNPOWDER_IMPROVED_MON
UPGRADE_SIEGE_ROLLER_TRIGGER_IMPROVED_MON
UPGRADE_SIEGE_ADJUSTABLE_CROSSBAR_IMPROVED_MON
UPGRADE_RANGED_CROSSBOW_CRANEQUIN_IMPROVED_MON
UPGRADE_TECH_UNIVERSITY_BIOLOGY_IMPROVED_MON
UPGRADE_UNIT_RELIGIOUS_PIETY_4_IMPROVED_MON
UPGRADE_UNIT_RELIGIOUS_SANCTITY_4_IMPROVED_MON
UPGRADE_UNIT_RELIGIOUS_TITHE_BARN_4_IMPROVED_MON
UPGRADE_UNIT_RELIGIOUS_ZEALOUS_4_IMPROVED_MON
UPGRADE_KHAN_SIGNAL_ARROW_MON
UPGRADE_KHAN_SIGNAL_ARROW_IMPROVED_MON
UPGRADE_RAID_BOUNTY_MON
UPGRADE_RAID_BOUNTY_IMPROVED_MON
UPGRADE_RAID_STONE_BOUNTY_MON
UPGRADE_RAID_STONE_BOUNTY_IMPROVED_MON
UPGRADE_TRADER_SILKROAD_STONE_MON
UPGRADE_TRADER_SILKROAD_STONE_IMPROVED_MON

[UPGRADES_OTTOMAN]
UPGRADE_JANISSARY_COMPANY_OTT
UPGRADE_JANISSARY_GUNS_OTT
UPGRADE_MEHTER_DRUMS_OTT
UPGRADE_MILITARY_CAMPUS_OTT
UPGRADE_ANATOLIAN_HILLS_OTT
UPGRADE_GREAT_BOMBARD_EMPLACEMENT_OTT

[UPGRADES_MALIANS]
UPGRADE_BANCO_REPAIRS_MAL
UPGRADE_SOFA_FARIMA_LEADERSHIP_MAL
UPGRADE_OUTPOST_JAVELIN_SLIT_MAL

[UPGRADES_BYZANTINES]
UPGRADE_UNIT_MERCENARY_3_TOWER_ALT_BYZ
UPGRADE_HIPPODROME_HORSEMAN_BYZ
UPGRADE_HEAVY_DROMON_BYZ
UPGRADE_FIRESHIP_LIQUID_EXPLOSIVES_BYZ
UPGRADE_HIPPODROME_CATAPHRACT_BYZ
UPGRADE_ECON_RESOURCE_FOOD_HARVEST_RATE_4_BYZ

[UPGRADES_JAPANESE]
UPGRADE_CAPITAL_TIER_1_JPN
UPGRADE_CAPITAL_TIER_2_JPN
UPGRADE_UNIT_TOWN_CENTER_WHEELBARROW_3_JPN
UPGRADE_MELEE_DAMAGE_II_JPN
UPGRADE_KABURYA_ARROW_JPN
UPGRADE_MELEE_DAMAGE_III_JPN
UPGRADE_SHRINE_BUNREI_JPN

[UPGRADES_AYYUBIDS]
UPGRADE_ADD_CULTURE_WING_DARK_A_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_DARK_B_ABB_HA_01
UPGRADE_ADD_ECONOMY_WING_DARK_A_ABB_HA_01
UPGRADE_ADD_ECONOMY_WING_DARK_B_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_FEUDAL_A_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_FEUDAL_B_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_CASTLE_A_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_CASTLE_B_ABB_HA_01
UPGRADE_ADD_ECONOMY_WING_CASTLE_A_ABB_HA_01
UPGRADE_ADD_TRADE_WING_CASTLE_A_ABB_HA_01
UPGRADE_ADD_TRADE_WING_CASTLE_B_ABB_HA_01
UPGRADE_ADD_MILITARY_WING_IMPERIAL_A_ABB_HA_01
UPGRADE_ADD_MILITARY_WING_IMPERIAL_B_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_IMPERIAL_A_ABB_HA_01
UPGRADE_ADD_CULTURE_WING_IMPERIAL_B_ABB_HA_01
UPGRADE_ADD_ECONOMY_WING_IMPERIAL_A_ABB_HA_01
UPGRADE_ADD_ECONOMY_WING_IMPERIAL_B_ABB_HA_01
UPGRADE_ADD_TRADE_WING_IMPERIAL_A_ABB_HA_01
UPGRADE_ADD_TRADE_WING_IMPERIAL_B_ABB_HA_01
